Sound, conformed from the cut.

On its own, or with the picture.

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So the mix is never re-typed

Conform the sound on its own, or with the picture.

Sound has always been the part of the conform someone finishes by hand. Origami treats it as first class: run it alone, run it with the video, or drive both from one AAF. Either way the files that belong to one clip are found by the identifier Avid wrote into them, trimmed to the edit, and handed back as a single master clip.

Grouped by the UMID Avid wrote. Eight files in, one clip out.

EDL EP104_R2_VFX.edlEvent 014 10:24:31:07 → 10:24:58:19Sc 47B / T3
One clip · 8 tracks · one UMID
EP104_R2_V1.mxf1Picture
EP104_R2_A1.mxf2Boom
EP104_R2_A2.mxf3Radio Ana
EP104_R2_A3.mxf4Radio Marcus
EP104_R2_A4.mxf5Radio Dev
EP104_R2_A5.mxf6Plant SL
EP104_R2_A6.mxf7Mix L
EP104_R2_A7.mxf8Mix R
Matched onShared MaterialPackage UMIDEmbedded or split outWithin one project
NameDuration
EP104_R2
00:00:27:12
88 tracksOp-AtomNothing re-encoded

Written with nothing re-encoded. It opens in Avid as one master clip.

From the production WAVs

Read off the WAV

12A_T02.WAV

Scene
12A
Take
2
Sound roll
SR014
Circled
Yes
Wild track
No
User bits
26 03 14 02
Time reference
1 782 144 samples
Family UID
7F3A…4C21

And the channel names the mixer typed, from the WAV's iXML. Trimmed, the WAV keeps all of it: Origami cuts the audio, moves only the time reference, and re-encodes nothing.

See all 43 columns of the audio manifest

The audio manifest, column by column.

43 of them

Fifteen your sound department already recognises

The headers are built to line up with the Sound Devices Wave Agent report, so anything that reads that sheet reads this one.

File NameSceneTakeTapeCircledWild-trackChannelsSample RateFrame RateBit DepthStart TCEnd TCDurationNotesTrack Info

And twenty-eight only Origami can fill in

What the recorder wrote, plus what the conform knows: which event the clip was cut for, and the identifiers that keep the files bound together.

Sound RollClip NameSourceJob NameEvent Start TCEvent End TCEvent FramesEvent LengthAudio CodecBit RateSoundfieldChannel NamesChannel FunctionsBWF Time ReferenceBWF UMIDMaterial Package UMIDFamily UIDFamily NameFile UIDUser BitsImmersive FormatImmersive Bed ConfigImmersive Object CountAmbisonic OrderLoudness Integrated (LUFS)Loudness True Peak (dBTP)Loudness Range (LU)Origami Asset ID

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A twenty-minute demo on a call, then a demo account on your own footage: pulls, conforms, deliveries, colour carried with the frames, and your AI assistant driving it.

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